Red Dead Redemption, sans Redemption?

Red Dead Redemption was the most exciting game I didn’t get to play at PAX East. I’d barely heard of it prior to the convention, and I certainly wasn’t going to wait in that line to try a brief demo, but I left PAX craving old western films and quietly counting down the days until the game’s release.

Now that the game is finally out, I am having a blast. After some initial issues with the horse controls the game quickly dragged me in, and hasn’t let me go. In fact, the only reason I’m  writing about it and not playing it right now is that I’m once again stuck on a bus. I haven’t progressed very far in the story due to work obligations, but the writing is solid, and after two years of Grand Theft Auto 4 the thing that most surprised me was how likable I found the characters. The world generally holds together, and the sheer variety of events and emergent situations I’ve encountered in the first few hours of play boggles my mind. Unfortunately, at this point in the game a few narrative elements are still bothering me, and the game’s Western setting prevents me from brushing these minor flaws away. Continue reading

The Little House

The Little House Studio

During SOS last weekend I opened up my space at the Little House gallery, located off Summer street between Union Square and Davis Square. As I build a gallery page to display the work I exhibited, I thought I would share a panorama of the studio space I share with Emily Garfield.

Although it got a little warm on Sunday, it’s a great space. I’m much more productive while working there—in no small measure due to the lack of internet, I am sure! As an added bonus, we share the studio with Joe Keinberger, one of my local artistic heroes.

The other side of the room:
The Little House Studio