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Author K. Adam White

Final Thoughts on Red Dead Redemption

I achieved 100% completion in Red Dead Redemption in just over 43 hours, and nothing else I’ve played this year has come close to equalling that gaming experience. I normally avoid 100% completion—I would like to think I have better things to do, and I believe my friends and family tend to agree. In this [...]

Red Dead Reactions, Pt II

I made it to Mexico last night. I could write some thoughts here, but look, Chris Dahlen did it for me. He has written an interesting piece about the cynicism of RDR’s storyline within the constraints of a world that was designed to be “badass.”

Red Dead Redemption, sans Redemption?

Red Dead Redemption was the most exciting game I didn’t get to play at PAX East. I’d barely heard of it prior to the convention, and I certainly wasn’t going to wait in that line to try a brief demo, but I left PAX craving old western films and quietly counting down the days until [...]

The Little House

During SOS last weekend I opened up my space at the Little House gallery, located off Summer street between Union Square and Davis Square. As I build a gallery page to display the work I exhibited, I thought I would share a panorama of the studio space I share with Emily Garfield. More thoughts and [...]

Somerville Open Studios

Thanks to everybody who dropped by the Little House this weekend to see my work. I’ll have a gallery with shots of my sculptures & pastels up by the end of the week, so check back soon!

Tired of this ‘Citizen Kane’ Nonsense

There have been many posts written by people searching for the “Citizen Kane” of video games, some masterpiece that will bring artistic acceptance* to the entire medium. There have been many responses, from the knee-jerk to the articulate, but Sean Sands has finally written a response that I can agree with. In So Long Orson [...]

The Graveyard

They say the best camera is the one you have with you, and I believe the same can be said for game consoles. I own a DS and a PSP, but now that I actually have a daily commute that could finally provide a good outlet for my portable gaming habits, I have found that [...]

RAAJOCBDFOTLSOTS

This weekend I participated in another Game Jam, this one organized by Darius Kazemi and Emily Daniels and hosted at the DINO/Sprout space near Davis in Somerville between Saturday morning and Sunday evening evening. I teamed up with Michael Carriere to make a fun little platformer, and to try my hand at some new kinds [...]

Sequel of the Week: Heligoland

This blog was intended to be about games, art and animation, not music, but with no disrespect meant to Bioshock II, Massive Attack’s Heligoland is my most anticipated sequel of the week and I would like to devote a few words to the album. Introduced to the band through “Dissolved Girl’s” brief appearance in The [...]

The Goose Provides

My good friend and erstwhile employer, Goose Rock Design, has rolled out a Goose-themed URL shortener service: goos.es You can now find this blog at http://goos.es/kaw. It doesn’t actually shorten it much, only about 4 characters, but I needed something to test their (very slick) interface.