This weekend I participated in another Game Jam, this one organized by Darius Kazemi and Emily Daniels and hosted at the DINO/Sprout space near Davis in Somerville between Saturday morning and Sunday evening evening. I teamed up with Michael Carriere to make a fun little platformer, and to try my hand at some new kinds of pixel art. The game we came up with is called Run around and jump on cars but don’t fall off the left side of the screen!,* created in roughly 36 hour by Michael and myself with some great environment assets contributed by Emily Garfield.
The project is built in a flash framework called Flixel, so you can try RAAJOCBDFOTLSOTS online: just click on the image. As somebody (possibly Darius) put it, Game Jams aren’t the place for win states, so just do as the title tells you and enjoy the game!**
*Our development process, while highly democratic, took a decidedly dictatorial turn when Michael came up with this name. I wasn’t about to argue!
**If there aren’t any cars on the screen, use the arrows to run and jump to the right until they respawn.
Update 2/23/09: Emily Daniels has posted a complete list of the projects created at the Dino jam. Everybody had something awesome to show by the end of the weekend, so check out the rest of the games!